VTK
vtkPolyDataMapper.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkPolyDataMapper.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
31#ifndef vtkPolyDataMapper_h
32#define vtkPolyDataMapper_h
33
34#include "vtkRenderingCoreModule.h" // For export macro
35#include "vtkMapper.h"
36#include "vtkTexture.h" // used to include texture unit enum.
37
38class vtkPolyData;
39class vtkRenderer;
40class vtkRenderWindow;
41
42class VTKRENDERINGCORE_EXPORT vtkPolyDataMapper : public vtkMapper
43{
44public:
47 void PrintSelf(ostream& os, vtkIndent indent);
48
52 virtual void RenderPiece(vtkRenderer *ren, vtkActor *act) = 0;
53
57 virtual void Render(vtkRenderer *ren, vtkActor *act);
58
60
66
68
71 virtual void Update(int port);
72 virtual void Update();
73 virtual int Update(int port, vtkInformationVector* requests);
74 virtual int Update(vtkInformation* requests);
76
78
81 vtkSetMacro(Piece, int);
82 vtkGetMacro(Piece, int);
83 vtkSetMacro(NumberOfPieces, int);
84 vtkGetMacro(NumberOfPieces, int);
85 vtkSetMacro(NumberOfSubPieces, int);
86 vtkGetMacro(NumberOfSubPieces, int);
88
90
93 vtkSetMacro(GhostLevel, int);
94 vtkGetMacro(GhostLevel, int);
96
101 virtual double *GetBounds();
102 virtual void GetBounds(double bounds[6])
103 { this->Superclass::GetBounds(bounds); }
104
109
122 const char* vertexAttributeName,
123 const char* dataArrayName, int fieldAssociation, int componentno = -1);
124
126 int unit,
127 const char* dataArrayName, int fieldAssociation, int componentno = -1);
128
132 virtual void RemoveVertexAttributeMapping(const char* vertexAttributeName);
133
138
145
146protected:
149
155 virtual void ComputeBounds();
156
157 int Piece;
161
163
164private:
165 vtkPolyDataMapper(const vtkPolyDataMapper&) VTK_DELETE_FUNCTION;
166 void operator=(const vtkPolyDataMapper&) VTK_DELETE_FUNCTION;
167};
168
169#endif
virtual double * GetBounds()=0
Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax,...
abstract class specifies interface to map data
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:52
a simple class to control print indentation
Definition: vtkIndent.h:40
Store zero or more vtkInformation instances.
Store vtkAlgorithm input/output information.
abstract class specifies interface to map data to graphics primitives
Definition: vtkMapper.h:92
map vtkPolyData to graphics primitives
virtual void MapDataArrayToVertexAttribute(const char *vertexAttributeName, const char *dataArrayName, int fieldAssociation, int componentno=-1)
Select a data array from the point/cell data and map it to a generic vertex attribute.
virtual void Update(int port)
Bring this algorithm's outputs up-to-date.
virtual void RemoveAllVertexAttributeMappings()
Remove all vertex attributes.
void ShallowCopy(vtkAbstractMapper *m)
Make a shallow copy of this mapper.
virtual void RenderPiece(vtkRenderer *ren, vtkActor *act)=0
Implemented by sub classes.
virtual int FillInputPortInformation(int, vtkInformation *)
Fill the input port information objects for this algorithm.
virtual double * GetBounds()
Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax,...
virtual void RemoveVertexAttributeMapping(const char *vertexAttributeName)
Remove a vertex attribute mapping.
virtual int Update(vtkInformation *requests)
Convenience method to update an algorithm after passing requests to its first output port.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual void Render(vtkRenderer *ren, vtkActor *act)
This calls RenderPiece (in a for loop if streaming is necessary).
virtual void MapDataArrayToMultiTextureAttribute(int unit, const char *dataArrayName, int fieldAssociation, int componentno=-1)
virtual void Update()
virtual int Update(int port, vtkInformationVector *requests)
This method enables the passing of data requests to the algorithm to be used during execution (in add...
void SetInputData(vtkPolyData *in)
Specify the input data to map.
vtkPolyData * GetInput()
virtual void ComputeBounds()
Called in GetBounds().
virtual void GetBounds(double bounds[6])
Get the bounds for this mapper as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
virtual int ProcessRequest(vtkInformation *, vtkInformationVector **, vtkInformationVector *)
see vtkAlgorithm for details
static vtkPolyDataMapper * New()
concrete dataset represents vertices, lines, polygons, and triangle strips
Definition: vtkPolyData.h:86
create a window for renderers to draw into
abstract specification for renderers
Definition: vtkRenderer.h:64
@ port
Definition: vtkX3D.h:447
vtkSetMacro(IgnoreDriverBugs, bool)
Updates the extensions string.