22#ifndef vtkOpenGLSphereMapper_h
23#define vtkOpenGLSphereMapper_h
25#include "vtkRenderingOpenGL2Module.h"
39 vtkSetStringMacro(ScaleArray);
48 vtkGetMacro(Radius,
float);
62 virtual
void GetShaderTemplate(
69 virtual
void ReplaceShaderValues(
83 const
char *ScaleArray;
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
a PolyDataMapper for the OpenGL library
draw spheres using imposters
static vtkOpenGLSphereMapper * New()
abstract specification for renderers
Vertex or Fragment shader, combined into a ShaderProgram.
vtkSetMacro(IgnoreDriverBugs, bool)
Updates the extensions string.