VTK
vtkInteractorStyleTerrain.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkInteractorStyleTerrain.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
52#ifndef vtkInteractorStyleTerrain_h
53#define vtkInteractorStyleTerrain_h
54
55#include "vtkInteractionStyleModule.h" // For export macro
56#include "vtkInteractorStyle.h"
57
59class vtkSphereSource;
60class vtkExtractEdges;
61
62class VTKINTERACTIONSTYLE_EXPORT vtkInteractorStyleTerrain : public vtkInteractorStyle
63{
64public:
69
71 void PrintSelf(ostream& os, vtkIndent indent);
72
74
78 virtual void OnMouseMove();
79 virtual void OnLeftButtonDown();
80 virtual void OnLeftButtonUp();
81 virtual void OnMiddleButtonDown();
82 virtual void OnMiddleButtonUp();
83 virtual void OnRightButtonDown();
84 virtual void OnRightButtonUp();
86
90 virtual void OnChar();
91
92 // These methods for the different interactions in different modes
93 // are overridden in subclasses to perform the correct motion.
94 virtual void Rotate();
95 virtual void Pan();
96 virtual void Dolly();
97
99
102 vtkSetMacro(LatLongLines,int);
103 vtkGetMacro(LatLongLines,int);
104 vtkBooleanMacro(LatLongLines,int);
106
107protected:
110
111 // Internal helper attributes
113
118
121
123
124private:
125 vtkInteractorStyleTerrain(const vtkInteractorStyleTerrain&) VTK_DELETE_FUNCTION;
126 void operator=(const vtkInteractorStyleTerrain&) VTK_DELETE_FUNCTION;
127
128};
129
130#endif
131
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:52
extract cell edges from any type of data
a simple class to control print indentation
Definition: vtkIndent.h:40
manipulate camera in scene with natural view up (e.g., terrain)
virtual void OnLeftButtonUp()
virtual void OnChar()
Override the "fly-to" (f keypress) for images.
virtual void OnMouseMove()
Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
static vtkInteractorStyleTerrain * New()
Instantiate the object.
virtual void OnMiddleButtonUp()
virtual void OnRightButtonUp()
virtual void OnLeftButtonDown()
virtual void Rotate()
These methods for the different interactions in different modes are overridden in subclasses to perfo...
virtual void OnMiddleButtonDown()
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual void OnRightButtonDown()
provide event-driven interface to the rendering window (defines trackball mode)
map vtkPolyData to graphics primitives
create a polygonal sphere centered at the origin
vtkSetMacro(IgnoreDriverBugs, bool)
Updates the extensions string.
vtkBooleanMacro(IgnoreDriverBugs, bool)
Updates the extensions string.