VTK
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Render opaque objects with the vtkValuePainter. More...
#include <vtkValuePass.h>
Public Types | |
enum | Mode { INVERTIBLE_LUT = 1 , FLOATING_POINT = 2 } |
typedef vtkOpaquePass | Superclass |
typedef vtkDefaultPass | Superclass |
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typedef vtkDefaultPass | Superclass |
typedef vtkDefaultPass | Superclass |
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typedef vtkRenderPass | Superclass |
typedef vtkRenderPass | Superclass |
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typedef vtkObject | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkValuePass * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
void | SetInputArrayToProcess (int fieldAssociation, const char *name) |
Set the array to be drawn. More... | |
void | SetInputArrayToProcess (int fieldAssociation, int fieldAttributeType) |
void | SetInputComponentToProcess (int comp) |
void | SetScalarRange (double min, double max) |
virtual void | Render (const vtkRenderState *s) |
Render. More... | |
virtual int | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkValuePass * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | SetRenderingMode (int) |
virtual int | GetRenderingMode () |
void | SetInputArrayToProcess (int fieldAssociation, const char *name) |
void | SetInputArrayToProcess (int fieldAssociation, int fieldAttributeType) |
void | SetInputComponentToProcess (int component) |
void | SetScalarRange (double min, double max) |
virtual void | Render (const vtkRenderState *s) |
Perform rendering according to a render state s . More... | |
vtkFloatArray * | GetFloatImageDataArray (vtkRenderer *ren) |
Interface to get the rendered image in FLOATING_POINT mode. More... | |
void | GetFloatImageData (int const format, int const width, int const height, void *data) |
Interface to get the rendered image in FLOATING_POINT mode. More... | |
int * | GetFloatImageExtents () |
Interface to get the rendered image in FLOATING_POINT mode. More... | |
bool | IsFloatingPointModeSupported (vtkRenderWindow *renWin) |
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virtual int | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkOpaquePass * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | Render (const vtkRenderState *s) |
Perform rendering according to a render state s . More... | |
virtual int | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkOpaquePass * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | Render (const vtkRenderState *s) |
Perform rendering according to a render state s . More... | |
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virtual int | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkDefaultPass * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | Render (const vtkRenderState *s) |
Perform rendering according to a render state s . More... | |
virtual int | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkDefaultPass * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | Render (const vtkRenderState *s) |
Perform rendering according to a render state s . More... | |
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virtual int | IsA (const char *type) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
vtkRenderPass * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | Render (const vtkRenderState *s)=0 |
Perform rendering according to a render state s . More... | |
virtual int | GetNumberOfRenderedProps () |
Number of props rendered at the last Render call. More... | |
virtual void | ReleaseGraphicsResources (vtkWindow *w) |
Release graphics resources and ask components to release their own resources. More... | |
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vtkBaseTypeMacro (vtkObject, vtkObjectBase) | |
virtual void | DebugOn () |
Turn debugging output on. More... | |
virtual void | DebugOff () |
Turn debugging output off. More... | |
bool | GetDebug () |
Get the value of the debug flag. More... | |
void | SetDebug (bool debugFlag) |
Set the value of the debug flag. More... | |
virtual void | Modified () |
Update the modification time for this object. More... | |
virtual vtkMTimeType | GetMTime () |
Return this object's modified time. More... | |
void | PrintSelf (ostream &os, vtkIndent indent) override |
Methods invoked by print to print information about the object including superclasses. More... | |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
Allow people to add/remove/invoke observers (callbacks) to any VTK object. More... | |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
vtkCommand * | GetCommand (unsigned long tag) |
void | RemoveObserver (vtkCommand *) |
void | RemoveObservers (unsigned long event, vtkCommand *) |
void | RemoveObservers (const char *event, vtkCommand *) |
int | HasObserver (unsigned long event, vtkCommand *) |
int | HasObserver (const char *event, vtkCommand *) |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More... | |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
Allow user to set the AbortFlagOn() with the return value of the callback method. More... | |
int | InvokeEvent (unsigned long event, void *callData) |
This method invokes an event and return whether the event was aborted or not. More... | |
int | InvokeEvent (const char *event, void *callData) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
Return the class name as a string. More... | |
virtual vtkTypeBool | IsA (const char *name) |
Return 1 if this class is the same type of (or a subclass of) the named class. More... | |
virtual void | Delete () |
Delete a VTK object. More... | |
virtual void | FastDelete () |
Delete a reference to this object. More... | |
void | InitializeObjectBase () |
void | Print (ostream &os) |
Print an object to an ostream. More... | |
virtual void | PrintSelf (ostream &os, vtkIndent indent) |
Methods invoked by print to print information about the object including superclasses. More... | |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
virtual void | Register (vtkObjectBase *o) |
Increase the reference count (mark as used by another object). More... | |
virtual void | UnRegister (vtkObjectBase *o) |
Decrease the reference count (release by another object). More... | |
int | GetReferenceCount () |
Return the current reference count of this object. More... | |
void | SetReferenceCount (int) |
Sets the reference count. More... | |
void | PrintRevisions (ostream &) |
Legacy. More... | |
Static Public Member Functions | |
static vtkValuePass * | New () |
static int | IsTypeOf (const char *type) |
static vtkValuePass * | SafeDownCast (vtkObjectBase *o) |
static vtkValuePass * | New () |
static int | IsTypeOf (const char *type) |
static vtkValuePass * | SafeDownCast (vtkObjectBase *o) |
static vtkInformationIntegerKey * | RENDER_VALUES () |
static vtkInformationIntegerKey * | SCALAR_MODE () |
Passed down the rendering pipeline to control what data array to draw. More... | |
static vtkInformationIntegerKey * | ARRAY_MODE () |
static vtkInformationIntegerKey * | ARRAY_ID () |
static vtkInformationStringKey * | ARRAY_NAME () |
static vtkInformationIntegerKey * | ARRAY_COMPONENT () |
static vtkInformationDoubleVectorKey * | SCALAR_RANGE () |
static vtkInformationIntegerKey * | RELOAD_DATA () |
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static vtkOpaquePass * | New () |
static int | IsTypeOf (const char *type) |
static vtkOpaquePass * | SafeDownCast (vtkObjectBase *o) |
static vtkOpaquePass * | New () |
static int | IsTypeOf (const char *type) |
static vtkOpaquePass * | SafeDownCast (vtkObjectBase *o) |
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static vtkDefaultPass * | New () |
static int | IsTypeOf (const char *type) |
static vtkDefaultPass * | SafeDownCast (vtkObjectBase *o) |
static vtkDefaultPass * | New () |
static int | IsTypeOf (const char *type) |
static vtkDefaultPass * | SafeDownCast (vtkObjectBase *o) |
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static int | IsTypeOf (const char *type) |
static vtkRenderPass * | SafeDownCast (vtkObjectBase *o) |
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static vtkObject * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
static void | BreakOnError () |
This method is called when vtkErrorMacro executes. More... | |
static void | SetGlobalWarningDisplay (int val) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOn () |
static void | GlobalWarningDisplayOff () |
static int | GetGlobalWarningDisplay () |
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static vtkTypeBool | IsTypeOf (const char *name) |
Return 1 if this class type is the same type of (or a subclass of) the named class. More... | |
static vtkObjectBase * | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkValuePass () | |
Default constructor. More... | |
virtual | ~vtkValuePass () |
Destructor. More... | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkValuePass () | |
Default constructor. More... | |
virtual | ~vtkValuePass () |
Destructor. More... | |
virtual void | RenderOpaqueGeometry (const vtkRenderState *s) |
Opaque pass with key checking. More... | |
void | BeginPass (vtkRenderer *ren) |
Manages graphics resources depending on the rendering mode. More... | |
void | EndPass () |
Unbinds internal FBO when FLOATING_POINT mode is enabled. More... | |
bool | HasWindowSizeChanged (vtkRenderer *ren) |
Methods managing graphics resources required during FLOATING_POINT mode. More... | |
bool | InitializeFloatingPointMode (vtkRenderer *ren) |
void | ReleaseFloatingPointMode (vtkRenderer *ren) |
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virtual vtkObjectBase * | NewInstanceInternal () const |
vtkOpaquePass () | |
Default constructor. More... | |
virtual | ~vtkOpaquePass () |
Destructor. More... | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkOpaquePass () | |
Default constructor. More... | |
virtual | ~vtkOpaquePass () |
Destructor. More... | |
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virtual vtkObjectBase * | NewInstanceInternal () const |
vtkDefaultPass () | |
Default constructor. More... | |
virtual | ~vtkDefaultPass () |
Destructor. More... | |
virtual void | RenderOpaqueGeometry (const vtkRenderState *s) |
Opaque pass without key checking. More... | |
virtual void | RenderFilteredOpaqueGeometry (const vtkRenderState *s) |
Opaque pass with key checking. More... | |
virtual void | RenderTranslucentPolygonalGeometry (const vtkRenderState *s) |
Translucent pass without key checking. More... | |
virtual void | RenderFilteredTranslucentPolygonalGeometry (const vtkRenderState *s) |
Translucent pass with key checking. More... | |
virtual void | RenderVolumetricGeometry (const vtkRenderState *s) |
Volume pass without key checking. More... | |
virtual void | RenderFilteredVolumetricGeometry (const vtkRenderState *s) |
Translucent pass with key checking. More... | |
virtual void | RenderOverlay (const vtkRenderState *s) |
Overlay pass without key checking. More... | |
virtual void | RenderFilteredOverlay (const vtkRenderState *s) |
Overlay pass with key checking. More... | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkDefaultPass () | |
Default constructor. More... | |
virtual | ~vtkDefaultPass () |
Destructor. More... | |
virtual void | RenderOpaqueGeometry (const vtkRenderState *s) |
Opaque pass without key checking. More... | |
virtual void | RenderFilteredOpaqueGeometry (const vtkRenderState *s) |
Opaque pass with key checking. More... | |
virtual void | RenderTranslucentPolygonalGeometry (const vtkRenderState *s) |
Translucent pass without key checking. More... | |
virtual void | RenderFilteredTranslucentPolygonalGeometry (const vtkRenderState *s) |
Translucent pass with key checking. More... | |
virtual void | RenderVolumetricGeometry (const vtkRenderState *s) |
Volume pass without key checking. More... | |
virtual void | RenderFilteredVolumetricGeometry (const vtkRenderState *s) |
Translucent pass with key checking. More... | |
virtual void | RenderOverlay (const vtkRenderState *s) |
Overlay pass without key checking. More... | |
virtual void | RenderFilteredOverlay (const vtkRenderState *s) |
Overlay pass with key checking. More... | |
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virtual vtkObjectBase * | NewInstanceInternal () const |
vtkRenderPass () | |
Default constructor. More... | |
virtual | ~vtkRenderPass () |
Destructor. More... | |
void | UpdateCamera (vtkRenderer *renderer) |
Call UpdateCamera() on Renderer. More... | |
void | ClearLights (vtkRenderer *renderer) |
Call ClearLights() on Renderer. More... | |
void | UpdateLightGeometry (vtkRenderer *renderer) |
Call UpdateLightGeometry() on Renderer. More... | |
void | UpdateLights (vtkRenderer *renderer) |
Call UpdateLights() on Renderer. More... | |
void | UpdateGeometry (vtkRenderer *renderer) |
Call UpdateGeometry() on Renderer. More... | |
void | SetLastRenderingUsedDepthPeeling (vtkRenderer *renderer, bool value) |
Modify protected member LastRenderingUsedDepthPeeling on Renderer. More... | |
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vtkObject () | |
~vtkObject () override | |
void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
These methods allow a command to exclusively grab all events. More... | |
void | InternalReleaseFocus () |
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vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &) |
virtual void | RegisterInternal (vtkObjectBase *, vtkTypeBool check) |
virtual void | UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) |
virtual void | ReportReferences (vtkGarbageCollector *) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
Protected Attributes | |
int | RenderingMode |
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int | NumberOfRenderedProps |
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bool | Debug |
vtkTimeStamp | MTime |
vtkSubjectHelper * | SubjectHelper |
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vtkAtomicInt32 | ReferenceCount |
vtkWeakPointerBase ** | WeakPointers |
Render opaque objects with the vtkValuePainter.
Renders geometry using the values of a field array as fragment colors.
This is a render pass draws polygonal data with the vtkValuePainter.
The output can be used for deferred color mapping. It supports using arrays of either point or cell data. The target array can be selected by setting an array name/id and a component number. Only opaque geometry is supported.
There are two rendering modes available:
Definition at line 34 of file vtkValuePass.h.
Definition at line 38 of file vtkValuePass.h.
Definition at line 59 of file vtkValuePass.h.
enum vtkValuePass::Mode |
Enumerator | |
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INVERTIBLE_LUT | |
FLOATING_POINT |
Definition at line 54 of file vtkValuePass.h.
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Default constructor.
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Destructor.
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Default constructor.
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Destructor.
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Return 1 if this class is the same type of (or a subclass of) the named class.
Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkDefaultPass.
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Reimplemented from vtkDefaultPass.
vtkValuePass * vtkValuePass::NewInstance | ( | ) | const |
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Methods invoked by print to print information about the object including superclasses.
Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkDefaultPass.
void vtkValuePass::SetInputArrayToProcess | ( | int | fieldAssociation, |
const char * | name | ||
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Set the array to be drawn.
void vtkValuePass::SetInputComponentToProcess | ( | int | comp | ) |
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Render.
Reimplemented from vtkDefaultPass.
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Return 1 if this class is the same type of (or a subclass of) the named class.
Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkDefaultPass.
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Reimplemented from vtkDefaultPass.
vtkValuePass * vtkValuePass::NewInstance | ( | ) | const |
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Methods invoked by print to print information about the object including superclasses.
Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkDefaultPass.
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void vtkValuePass::SetInputArrayToProcess | ( | int | fieldAssociation, |
const char * | name | ||
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void vtkValuePass::SetInputComponentToProcess | ( | int | component | ) |
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Passed down the rendering pipeline to control what data array to draw.
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Perform rendering according to a render state s
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Reimplemented from vtkDefaultPass.
vtkFloatArray * vtkValuePass::GetFloatImageDataArray | ( | vtkRenderer * | ren | ) |
Interface to get the rendered image in FLOATING_POINT mode.
Returns a single component array containing the rendered values. The returned array is owned by vtkValuePass so it is intended to be deep copied.
void vtkValuePass::GetFloatImageData | ( | int const | format, |
int const | width, | ||
int const | height, | ||
void * | data | ||
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Interface to get the rendered image in FLOATING_POINT mode.
Low level API, a format for the internal glReadPixels call can be specified. 'data' is expected to be allocated and cleaned-up by the caller.
int * vtkValuePass::GetFloatImageExtents | ( | ) |
Interface to get the rendered image in FLOATING_POINT mode.
Image extents of the value array.
bool vtkValuePass::IsFloatingPointModeSupported | ( | vtkRenderWindow * | renWin | ) |
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Manages graphics resources depending on the rendering mode.
Binds internal FBO when FLOATING_POINT mode is enabled.
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Unbinds internal FBO when FLOATING_POINT mode is enabled.
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Methods managing graphics resources required during FLOATING_POINT mode.
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Definition at line 153 of file vtkValuePass.h.