57#ifndef vtkVRMLImporter_h
58#define vtkVRMLImporter_h
60#include "vtkIOImportModule.h"
73class vtkVRMLImporterInternal;
89 vtkSetStringMacro(FileName);
99 vtkGetMacro(ShapeResolution,
int);
153 vtkVRMLImporterInternal* Internal;
represents an object (geometry & properties) in a rendered scene
Superclass for all sources, filters, and sinks in VTK.
object to represent cell connectivity
dynamic, self-adjusting array of float
dynamic, self-adjusting array of vtkIdType
a simple class to control print indentation
a virtual light for 3D rendering
map scalar values into colors via a lookup table
abstract base class for most VTK objects
represent and manipulate 3D points
map vtkPolyData to graphics primitives
represent surface properties of a geometric object
abstract specification for renderers
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual void ImportProperties(vtkRenderer *)
virtual void ImportCameras(vtkRenderer *)
virtual void useNode(const char *)
virtual int ImportBegin()
virtual void ImportActors(vtkRenderer *)
vtkObject * GetVRMLDEFObject(const char *name)
In the VRML spec you can DEF and USE nodes (name them), This routine will return the associated VTK o...
virtual void enterField(const char *)
FILE * GetFileFD()
Return the file pointer to the open file.
virtual void enterNode(const char *)
Needed by the yacc/lex grammar used.
static vtkVRMLImporter * New()
virtual void ImportLights(vtkRenderer *)
vtkSetMacro(IgnoreDriverBugs, bool)
Updates the extensions string.
vtkGetStringMacro(ExtensionsString)
Returns a string listing all available extensions.