VTK
vtkOpaquePass.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkOpaquePass.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
31#ifndef vtkOpaquePass_h
32#define vtkOpaquePass_h
33
34#include "vtkRenderingOpenGL2Module.h" // For export macro
35#include "vtkDefaultPass.h"
36
37class VTKRENDERINGOPENGL2_EXPORT vtkOpaquePass : public vtkDefaultPass
38{
39public:
40 static vtkOpaquePass *New();
42 void PrintSelf(ostream& os, vtkIndent indent);
43
48 virtual void Render(const vtkRenderState *s);
49
50 protected:
55
59 virtual ~vtkOpaquePass();
60
61 private:
62 vtkOpaquePass(const vtkOpaquePass&) VTK_DELETE_FUNCTION;
63 void operator=(const vtkOpaquePass&) VTK_DELETE_FUNCTION;
64};
65
66#endif
Implement the basic render passes.
a simple class to control print indentation
Definition: vtkIndent.h:40
Render the opaque geometry with property key filtering.
Definition: vtkOpaquePass.h:41
virtual void Render(const vtkRenderState *s)
Perform rendering according to a render state s.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
vtkOpaquePass()
Default constructor.
virtual ~vtkOpaquePass()
Destructor.
static vtkOpaquePass * New()
Context in which a vtkRenderPass will render.