VTK
vtkDefaultPass.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkDefaultPass.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
34#ifndef vtkDefaultPass_h
35#define vtkDefaultPass_h
36
37#include "vtkRenderingOpenGL2Module.h" // For export macro
38#include "vtkRenderPass.h"
39
41class vtkDefaultPassLayerList; // Pimpl
42
43class VTKRENDERINGOPENGL2_EXPORT vtkDefaultPass : public vtkRenderPass
44{
45public:
48 void PrintSelf(ostream& os, vtkIndent indent);
49
56 virtual void Render(const vtkRenderState *s);
57
58 protected:
63
67 virtual ~vtkDefaultPass();
68
73 virtual void RenderOpaqueGeometry(const vtkRenderState *s);
74
80
86
92 const vtkRenderState *s);
93
99
105
110 virtual void RenderOverlay(const vtkRenderState *s);
111
116 virtual void RenderFilteredOverlay(const vtkRenderState *s);
117
118 private:
119 vtkDefaultPass(const vtkDefaultPass&) VTK_DELETE_FUNCTION;
120 void operator=(const vtkDefaultPass&) VTK_DELETE_FUNCTION;
121};
122
123#endif
Implement the basic render passes.
virtual void RenderVolumetricGeometry(const vtkRenderState *s)
Volume pass without key checking.
virtual ~vtkDefaultPass()
Destructor.
virtual void RenderFilteredOpaqueGeometry(const vtkRenderState *s)
Opaque pass with key checking.
virtual void RenderFilteredTranslucentPolygonalGeometry(const vtkRenderState *s)
Translucent pass with key checking.
virtual void RenderTranslucentPolygonalGeometry(const vtkRenderState *s)
Translucent pass without key checking.
vtkDefaultPass()
Default constructor.
virtual void Render(const vtkRenderState *s)
Perform rendering according to a render state s.
virtual void RenderFilteredVolumetricGeometry(const vtkRenderState *s)
Translucent pass with key checking.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual void RenderOverlay(const vtkRenderState *s)
Overlay pass without key checking.
virtual void RenderFilteredOverlay(const vtkRenderState *s)
Overlay pass with key checking.
static vtkDefaultPass * New()
virtual void RenderOpaqueGeometry(const vtkRenderState *s)
Opaque pass without key checking.
a simple class to control print indentation
Definition: vtkIndent.h:40
OpenGL rendering window.
Perform part of the rendering of a vtkRenderer.
Definition: vtkRenderPass.h:59
Context in which a vtkRenderPass will render.