VTK
vtkResliceCursorActor.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkResliceCursorActor.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
27#ifndef vtkResliceCursorActor_h
28#define vtkResliceCursorActor_h
29
30#include "vtkInteractionWidgetsModule.h" // For export macro
31#include "vtkProp3D.h"
32
36class vtkActor;
37class vtkProperty;
38class vtkBoundingBox;
39
40class VTKINTERACTIONWIDGETS_EXPORT vtkResliceCursorActor : public vtkProp3D
41{
42
43public:
44
46
51 void PrintSelf(ostream& os, vtkIndent indent);
53
55
58 vtkGetObjectMacro( CursorAlgorithm, vtkResliceCursorPolyDataAlgorithm );
60
64 virtual int RenderOpaqueGeometry(vtkViewport *viewport);
65
70
77
81 double *GetBounds();
82
87
89
95
100
104 virtual void SetUserMatrix( vtkMatrix4x4 *matrix);
105
106protected:
109
110 void UpdateViewProps( vtkViewport * v = NULL );
112
114 vtkPolyDataMapper * CursorCenterlineMapper[3];
115 vtkActor * CursorCenterlineActor[3];
116 vtkPolyDataMapper * CursorThickSlabMapper[3];
117 vtkActor * CursorThickSlabActor[3];
118 vtkProperty * CenterlineProperty[3];
119 vtkProperty * ThickSlabProperty[3];
120
121private:
122 vtkResliceCursorActor(const vtkResliceCursorActor&) VTK_DELETE_FUNCTION;
123 void operator=(const vtkResliceCursorActor&) VTK_DELETE_FUNCTION;
124};
125
126#endif
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:52
Fast Simple Class for dealing with 3D bounds.
a simple class to control print indentation
Definition: vtkIndent.h:40
represent and manipulate 4x4 transformation matrices
Definition: vtkMatrix4x4.h:42
map vtkPolyData to graphics primitives
represents an 3D object for placement in a rendered scene
Definition: vtkProp3D.h:47
represent surface properties of a geometric object
Definition: vtkProperty.h:65
Represent a reslice cursor.
virtual void SetUserMatrix(vtkMatrix4x4 *matrix)
Set the user matrix on all the internal actors.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
vtkResliceCursorPolyDataAlgorithm * CursorAlgorithm
virtual int RenderOpaqueGeometry(vtkViewport *viewport)
Support the standard render methods.
vtkProperty * GetThickSlabProperty(int i)
void UpdateHoleSize(vtkViewport *v)
static vtkResliceCursorActor * New()
Standard VTK methods.
double * GetBounds()
Get the bounds for this Actor as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
void ReleaseGraphicsResources(vtkWindow *)
Release any graphics resources that are being consumed by this actor.
virtual int HasTranslucentPolygonalGeometry()
Does this prop have some translucent polygonal geometry? No.
vtkMTimeType GetMTime()
Get the actors mtime plus consider its algorithm.
vtkActor * GetCenterlineActor(int axis)
Get the centerline actor along a particular axis.
vtkProperty * GetCenterlineProperty(int i)
Get property of the internal actor.
void UpdateViewProps(vtkViewport *v=NULL)
generates a 2D reslice cursor polydata
Geometry for a reslice cursor.
abstract specification for Viewports
Definition: vtkViewport.h:48
window superclass for vtkRenderWindow
Definition: vtkWindow.h:35
vtkTypeUInt64 vtkMTimeType
Definition: vtkType.h:248