VTK
vtkGL2PSContextDevice2D.h
Go to the documentation of this file.
1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkGL2PSContextDevice2D.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
15
29#ifndef vtkGL2PSContextDevice2D_h
30#define vtkGL2PSContextDevice2D_h
31
32#include "vtkRenderingGL2PSModule.h" // For export macro
33#include "vtkOpenGLContextDevice2D.h"
34
35class vtkPath;
36
37class VTKRENDERINGGL2PS_EXPORT vtkGL2PSContextDevice2D
39{
40public:
42 virtual void PrintSelf(ostream &os, vtkIndent indent);
43
45
54 virtual void DrawPoly(float *f, int n, unsigned char *colors = 0,
55 int nc_comps = 0);
56
61 virtual void DrawPoints(float *points, int n, unsigned char* colors = 0,
62 int nc_comps = 0);
63
71 virtual void DrawPointSprites(vtkImageData *sprite, float *points, int n,
72 unsigned char *colors = 0, int nc_comps = 0);
73
77 virtual void DrawQuadStrip(float *, int);
78
82 virtual void DrawPolygon(float *, int);
83
95 virtual void DrawEllipseWedge(float x, float y, float outRx, float outRy,
96 float inRx, float inRy, float startAngle,
97 float stopAngle);
98
105 virtual void DrawEllipticArc(float x, float y, float rX, float rY,
106 float startAngle, float stopAngle);
107
119 virtual void DrawMarkers(int shape, bool highlight, float *points, int n,
120 unsigned char *colors = 0, int nc_comps = 0);
121
125 virtual void DrawQuad(float *points, int n);
126
130 virtual void DrawString(float *point, const vtkStdString &string);
131
135 virtual void DrawString(float *point, const vtkUnicodeString &string);
136
141 virtual void DrawMathTextString(float point[2], const vtkStdString &string);
142
148 void ApplyPen(vtkPen *pen);
149
153 virtual void SetPointSize(float size);
154
158 virtual void SetLineWidth(float width);
159
163 virtual void SetLineType(int type);
164
165protected:
168
169private:
170 vtkGL2PSContextDevice2D(const vtkGL2PSContextDevice2D &) VTK_DELETE_FUNCTION;
171 void operator=(const vtkGL2PSContextDevice2D &) VTK_DELETE_FUNCTION;
172
173 void DrawCrossMarkers(bool highlight, float *points, int n,
174 unsigned char *colors, int nc_comps);
175 void DrawPlusMarkers(bool highlight, float *points, int n,
176 unsigned char *colors, int nc_comps);
177 void DrawSquareMarkers(bool highlight, float *points, int n,
178 unsigned char *colors, int nc_comps);
179 void DrawCircleMarkers(bool highlight, float *points, int n,
180 unsigned char *colors, int nc_comps);
181 void DrawDiamondMarkers(bool highlight, float *points, int n,
182 unsigned char *colors, int nc_comps);
183 void AddEllipseToPath(vtkPath *path, float x, float y, float rx, float ry,
184 bool reverse);
185
186 // Transform the path using the current modelview matrix.
187 void TransformPath(vtkPath *path) const;
188
189 // Transform the 2D point using the current modelview matrix.
190 void TransformPoint(float &x, float &y) const;
191
192 // Transform the width and height from pixels to data units.
193 void TransformSize(float &dx, float &dy) const;
194};
195
196#endif //vtkGL2PSContextDevice2D_h
Class for drawing 2D primitives using GL2PS.
virtual ~vtkGL2PSContextDevice2D()
void ApplyPen(vtkPen *pen)
Apply the supplied pen which controls the outlines of shapes, as well as lines, points and related pr...
virtual void DrawQuad(float *points, int n)
Draws a rectangle.
virtual void DrawPointSprites(vtkImageData *sprite, float *points, int n, unsigned char *colors=0, int nc_comps=0)
Draw a series of point sprites, images centred at the points supplied.
static vtkGL2PSContextDevice2D * New()
virtual void DrawString(float *point, const vtkUnicodeString &string)
Draw some text to the screen.
virtual void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual void DrawString(float *point, const vtkStdString &string)
Draw some text to the screen!
virtual void DrawPolygon(float *, int)
Draw a polygon using the specified number of points.
virtual void SetLineType(int type)
Set the line type type (using anonymous enum in vtkPen).
virtual void DrawQuadStrip(float *, int)
Draw a quad using the specified number of points.
virtual void DrawEllipseWedge(float x, float y, float outRx, float outRy, float inRx, float inRy, float startAngle, float stopAngle)
Draw an elliptic wedge with center at x, y, outer radii outRx, outRy, inner radii inRx,...
virtual void DrawMathTextString(float point[2], const vtkStdString &string)
Draw text using MathText markup for mathematical equations.
virtual void SetPointSize(float size)
Set the point size for glyphs/sprites.
virtual void DrawPoints(float *points, int n, unsigned char *colors=0, int nc_comps=0)
Draw a series of points - fastest code path due to memory layout of the coordinates.
virtual void DrawEllipticArc(float x, float y, float rX, float rY, float startAngle, float stopAngle)
Draw an elliptic arc with center at x,y with radii rX and rY between angles startAngle and stopAngle ...
virtual void DrawPoly(float *f, int n, unsigned char *colors=0, int nc_comps=0)
Draw a poly line using the points - fastest code path due to memory layout of the coordinates.
virtual void DrawMarkers(int shape, bool highlight, float *points, int n, unsigned char *colors=0, int nc_comps=0)
Draw a series of markers centered at the points supplied.
virtual void SetLineWidth(float width)
Set the line width for glyphs/sprites.
topologically and geometrically regular array of data
Definition: vtkImageData.h:46
a simple class to control print indentation
Definition: vtkIndent.h:40
Class for drawing 2D primitives using OpenGL 1.1+.
void TransformSize(float &dx, float &dy) const
Transform the width and height from pixels to data units.
void TransformPath(vtkPath *path) const
Transform the path using the current modelview matrix.
void AddEllipseToPath(vtkPath *path, float x, float y, float rx, float ry, bool reverse)
Add an ellipse to a vtkPath.
void TransformPoint(float &x, float &y) const
Transform the 2D point using the current modelview matrix.
concrete dataset representing a path defined by Bezier curves.
Definition: vtkPath.h:36
provides a pen that draws the outlines of shapes drawn by vtkContext2D.
Definition: vtkPen.h:40
Wrapper around std::string to keep symbols short.
Definition: vtkStdString.h:49
String class that stores Unicode text.
@ point
Definition: vtkX3D.h:236
@ points
Definition: vtkX3D.h:446
@ startAngle
Definition: vtkX3D.h:486
@ type
Definition: vtkX3D.h:516
@ size
Definition: vtkX3D.h:253